API entry point.
Mehr ...
◆ Manager()
ScriptStack.Manager.Manager |
( |
| ) |
|
◆ ClearActiveLocks()
void ScriptStack.Manager.ClearActiveLocks |
( |
| ) |
|
◆ IsRegistered()
bool ScriptStack.Manager.IsRegistered |
( |
string | routine | ) |
|
◆ LoadComponent()
void ScriptStack.Manager.LoadComponent |
( |
string | relativeDirectoryPath | ) |
|
118 {
119
121 try
122 {
124 }
125 catch (Exception
e) { }
126
128
130 {
131
133 continue;
134
136 try
137 {
139 }
140 catch (Exception
e) {
continue; }
141
144
145
146
147
148
149
150
152
153 }
154
155 }
void Register(Model model)
Definition Manager.cs:170
A Model is an abstract representation of an object your Host works with. It implements Routine's and ...
Definition Model.cs:90
Benutzt ScriptStack.Manager.Register().
◆ LoadComponents()
void ScriptStack.Manager.LoadComponents |
( |
string | relativeDirectoryPath | ) |
|
67 {
68
70
71 foreach (
string dll in System.IO.Directory.GetFiles(
path,
"*.dll"))
72 {
73
74 if (
dll ==
path +
"ScriptStack.dll")
75 continue;
76
78
79 try
80 {
82 }
83 catch (Exception
e) { }
84
86
88 {
89
91 continue;
92
94 try
95 {
97 }
98 catch (Exception
e) {
continue; }
99
102
103
104
105
106
107
108
110
111 }
112
113 }
114
115 }
Benutzt ScriptStack.Manager.Register().
◆ Register() [1/3]
void ScriptStack.Manager.Register |
( |
Model | model | ) |
|
◆ Register() [2/3]
◆ Register() [3/3]
◆ UnRegister() [1/2]
void ScriptStack.Manager.UnRegister |
( |
Model | model | ) |
|
◆ UnRegister() [2/2]
void ScriptStack.Manager.UnRegister |
( |
string | routine | ) |
|
◆ debug
bool ScriptStack.Manager.debug |
|
private |
◆ locks
◆ name
string ScriptStack.Manager.name |
|
private |
◆ optimize
bool ScriptStack.Manager.optimize |
|
private |
◆ routines
◆ scanner
Scanner ScriptStack.Manager.scanner |
|
private |
◆ sharedMemory
Memory ScriptStack.Manager.sharedMemory |
|
private |
◆ ActiveLocks
◆ Debug
bool ScriptStack.Manager.Debug |
|
getset |
◆ Name
String ScriptStack.Manager.Name |
|
getset |
158 {
160 set {
162 }
163 }
◆ Optimize
bool ScriptStack.Manager.Optimize |
|
getset |
◆ Routines
◆ Scanner
Scanner ScriptStack.Manager.Scanner |
|
getset |
◆ SharedMemory
Memory ScriptStack.Manager.SharedMemory |
|
get |
Die Dokumentation für diese Klasse wurde erzeugt aufgrund der Datei:
- C:/Users/manuel/Desktop/doc/Manager.cs